Wobble
This is a new Dreamcast demo which was released at Breakpoint 2010, the demo entered the Console/Real Wild category and took seventh place.
Breakpoint is a demo-scene party event held in the city of Bingen, Germany. The party was originally organized by some of the people involved with Mekka & Symposium, after the demise of Mekka & Symposium in 2002, Breakpoint took over in 2003. Breakpoint 2010 was the final demo-scene party by the Breakpoint team, luckily, a Dreamcast demo featured at the event.
"FWIW, I was trying to show a few effects which haven't been done much -- at least with the free tools -- on the Dreamcast. I.e. (fake) phong highlighting (in one pass!), render-to-texture (for the flame effect), nice environment mapping, and bump mapping. The Voronoi effect is kind of easy on pretty much any 3D hardware, I suppose. I guess I don't really do design :-p."
Demo Credits
- Code: Julian Brown
- Music: Smokelife - That's My People (Demoscene Remix)
The original Wobble release readme file can be viewed here. You can view the official results from Breakpoint 2010 (featuring Wobble) here.
Credits
- Wobble: CRTC
- Breakpoint: Site
- CD Image created by: ggi
- CD Image hosted by: The DCEvolution Team
